以下是test.c的代码
#include "game.h"
//测试三子棋游戏
void menu()
{
printf("***********************\n");
printf("****1.play 0.exit****\n");
printf("***********************\n");
}
//游戏的整个算法实现
void game()
{
char ret = 0;
//数组 - 存放走出棋盘的信息
char board[ROW][COL] = { 0 };//全部空格
//初始化棋盘
InitBoard(board, ROW, COL);
//打印棋盘
DisplayBoard(board,ROW,COL);
//下棋
while (1)
{
//玩家下棋
PlayerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断玩家是否赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
//电脑下棋
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断电脑是否赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
printf("三子棋\n");
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
game.h的代码如下:
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL],int row, int col);
//告诉我们四种游戏得状态
//玩家赢 - '*'
//电脑赢 - '#'
//继续 - 'Q'
//平局 - 'C'
char IsWin(char board[ROW][COL], int row, int col);
game.c的代码如下:
#include "game.h"
//返回1 表示棋盘满了
//返回0,表示棋盘没满
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for ( i = 0; i < row; i++)
{
for ( j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;//没满
}
}
}
return 1;//满了
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
//横三行
for ( i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][0] == board[i][2] && board[i][1] != ' ')
{
return board[i][1];
}
}
//竖三列
for ( i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[1][i];
}
}
//两个对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' ')
return board[1][1];
//判断是否平局
if (1 == IsFull(board,ROW,COL))
{
return 'Q';
}
return 'C';
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走:>\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
//判断x,y坐标得合法性
while (1)
{
printf("请输入要下得坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用\n");
}
}
else
{
printf("坐标非法,请重新输入!\n");
}
}
}
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for ( i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//void DisplayBoard(char board[ROW][COL], int row, int col)
//{
// int i = 0;
// for ( i = 0; i < row; i++)
// {
// //1.打印一行的数据
// printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
// //2.打印分割行
// if (i <row -1)
// {
// printf("---|---|---\n");
// }
//
// }
//}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
//1.打印一行的数据
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
//2.打印分割行
if (i < row - 1)
{
for ( j = 0; j < col; j++)
{
printf("---");
if (j<col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
有兴趣的朋友可以尝试一下,创建一个头文件两个源文件就能玩一个简单的三子棋小游戏。
2021.1.28