1.将cordova本地相关的文件copy到已存在的项目中
1.1 打印当前的路径
$ pwd >>:"/Users/Mac/Desktop"
1.2 创建一个Cordova目录
$ mkdir Cordova
1.3 进入到Cordova目录
$ cd Cordova
1.4 创建一个cordova项目
$ cordova create hello com.example.hello HelloWorld >>:"cordova create hello com.example.hello HelloWorld" >>:"Creating a new cordova project."
1.5 进入到hello目录
$ cd hello
1.6 指定生成iOS平台的代码项目
$ cordova platform add ios >>:"Adding ios project..." >>:"iOS project created with cordova-ios@4.0.1" >>:"Discovered plugin "cordova-plugin-whitelist" in config.xml. Installing to the project" >>:"Fetching plugin "cordova-plugin-whitelist@1" via npm" >>:"Installing "cordova-plugin-whitelist" for ios"
1.7 进入到"./platforms/ios" 路径
$ cd /Users/Mac/Desktop/Cordova/hello/platforms/ios
1.8 "/Users/Mac/Desktop/Cordova/hello/platforms/ios" 路径下面需要copy的4个文件夹copy到新建项目的根路径中
CordovaLib cordova www platform_www
![]()
将cordova中的文件夹copy到新建项目的根路径中
1.9 需要将下面的两个"config.xml" -> 各自copy到已存在的iOS项目的文件夹内
![]()
config.xml (一)
![]()
config.xml (二)
2.配置相关参数
2.1 下图"Run Script.png" 中点击①中的按钮创建"New Run Script Phase" ,②为创建的"Run Script"
![]()
Run Script.png
2.2 将下图"Copy www directory.png" 中①原名称"Run Script"修改为"Copy www directory";将②中的选项去掉;将下面的代码复制到③中.
NODEJS_PATH=/usr/local/bin; NVM_NODE_PATH=~/.nvm/versions/node/`nvm version 2>/dev/null`/bin; N_NODE_PATH=`find /usr/local/n/versions/node/* -maxdepth 0 -type d 2>/dev/null | tail -1`/bin; XCODE_NODE_PATH=`xcode-select --print-path`/usr/share/xcs/Node/bin; PATH=$NODEJS_PATH:$NVM_NODE_PATH:$N_NODE_PATH:$XCODE_NODE_PATH:$PATH && node cordova/lib/copy-www-build-step.js
![]()
Copy www directory.png
2.3 Build Settings -> Other Linker Flags 中添加"-ObjC -all_load"
2.4 Add Files to ... -> CordovaLib.xcodeproj
![]()
CordovaLib.xcodeproj
2.5 Add Files to ... -> config.xml
![]()
上面的 "config.xml (二)"
2.6 Add Files to ... -> www文件夹
![]()
www.png
2.7 Schemes按照下图配置,然后编译一次程序,最后导入下面两项
Build Phases -> Target Dependencies -> CordovaLib
Build Phases -> Link Binary With Libraries -> libCordova.a![]()
注意选对Schemes编译
2.8 Schemes按照下图配置,将"ViewController.h" 文件改为
#import <Cordova/CDVViewController.h> #import <Cordova/CDVCommandDelegateImpl.h> #import <Cordova/CDVCommandQueue.h> @interface ViewController : CDVViewController @end
![]()
ViewController.h
3. 自定义插件
3.1 在config.xml文件中加入
<feature name="YourPluginName"> <param name="ios-package" value="EOPlugin" /> <param name="onload" value="true" /> </feature>
3.2 创建一个"EOPlugin" 类,实现下面的的方法
- EOPlugin.h 实现
#import <Cordova/CDVPlugin.h> @interface EOPlugin : CDVPlugin - (void)myMethod:(CDVInvokedUrlCommand*)command; @end
- EOPlugin.m 实现
#import "EOPlugin.h" @implementation EOPlugin - (void)myMethod:(CDVInvokedUrlCommand*)command { CDVPluginResult* pluginResult = nil; NSString* myarg = [command.arguments objectAtIndex:0]; if (myarg != nil) { pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_OK]; } else { pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_ERROR messageAsString:@"Arg was null"]; } [self.commandDelegate sendPluginResult:pluginResult callbackId:command.callbackId]; } @end
3.3 编写index.html文件如下
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title></title> <script type="text/javascript" src="cordova.js"></script> <script type="text/javascript" src="cordova_plugins.js"></script> <script type="text/javascript"> document.addEventListener("deviceready", yourCallbackFunction, false); function buttonClick(){ Cordova.exec(successFunction, failFunction, "YourPluginName", "myMethod", ["回调方法"]); } function successFunction(){ alert("successFunction"); } function failFunction(){ alert("failFunction"); } </script> </head> <body> <p>ExampleObject</p> <button onclick="buttonClick()">自定义插件</button> </body> </html>
![]()
index.html
运行效果:![]()
运行效果.png