上篇文章分析了一个封装DirectShow各种接口的封装类(CDXGraph):一个简单的基于 DirectShow 的播放器 1(封装类)
本文继续上篇文章,分析一下调用这个封装类(CDXGraph)的对话框类(CSimplePlayerDlg),看看在MFC中如何使用这个类(CDXGraph)。
首先来看看CSimplePlayerDlg这个类的定义,瞧瞧SimplePlayerDlg.h这个头文件。
/* 雷霄骅
* 中国传媒大学/数字电视技术
* leixiaohua1020@126.com
*
*/
// SimplePlayerDlg.h : header file
//
#if !defined(AFX_SIMPLEPLAYERDLG_H__3599FE35_3322_4CC7_B30B_6D6050C2EDFF__INCLUDED_)
#define AFX_SIMPLEPLAYERDLG_H__3599FE35_3322_4CC7_B30B_6D6050C2EDFF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CSimplePlayerDlg dialog
#include <streams.h>
#include "CDXGraph.h"
#define SLIDER_TIMER 100
class CSimplePlayerDlg : public CDialog
{
// Construction
public:
CSimplePlayerDlg(CWnd* pParent = NULL); // standard constructor
~CSimplePlayerDlg();
// Dialog Data
//{{AFX_DATA(CSimplePlayerDlg)
enum { IDD = IDD_SIMPLEPLAYER_DIALOG };
CSliderCtrl mSliderGraph;
CStatic mVideoWindow;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSimplePlayerDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
CDXGraph * mFilterGraph; // Filter Graph封装
CString mSourceFile; // 源文件
UINT mSliderTimer; // 定时器ID
//创建Graph
void CreateGraph(void); // 创建Filter Graph
void DestroyGraph(void); // 析构Filter Graph
void RestoreFromFullScreen(void);
// Just for testing...
HRESULT FindFilterByInterface(REFIID riid, IBaseFilter** ppFilter);
void ShowVRPropertyPage(void);
// Generated message map functions
//{{AFX_MSG(CSimplePlayerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
//打开
afx_msg void OnButtonOpen();
//播放
afx_msg void OnButtonPlay();
//暂停
afx_msg void OnButtonPause();
//停止
afx_msg void OnButtonStop();
afx_msg void OnButtonGrab();
afx_msg void OnButtonFullscreen();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnButtonTest();
//}}AFX_MSG
afx_msg LRESULT OnGraphNotify(WPARAM inWParam, LPARAM inLParam);
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SIMPLEPLAYERDLG_H__3599FE35_3322_4CC7_B30B_6D6050C2EDFF__INCLUDED_)
从头文件来看,和普通的MFC对话框类并没有什么不同,无非是一些消息响应函数,或者MFC控件对应的类。需要注意一下,有一个变量:
CDXGraph * mFilterGraph
接下来看看CSimplePlayerDlg函数的实现部分吧。
OnButtonOpen():打开媒体文件按钮的响应函数
//打开
void CSimplePlayerDlg::OnButtonOpen()
{
// TODO: Add your control notification handler code here
CString strFilter = "AVI File (*.avi)|*.avi|";
strFilter += "MPEG File (*.mpg;*.mpeg)|*.mpg;*.mpeg|";
strFilter += "Mp3 File (*.mp3)|*.mp3|";
strFilter += "Wave File (*.wav)|*.wav|";
strFilter += "All Files (*.*)|*.*|";
CFileDialog dlgOpen(TRUE, NULL, NULL, OFN_PATHMUSTEXIST | OFN_HIDEREADONLY,
strFilter, this);
if (IDOK == dlgOpen.DoModal())
{
mSourceFile = dlgOpen.GetPathName();
// Rebuild the file playback filter graph
//创建Graph
CreateGraph();
}
}
其中CreateGraph()函数如下所示:
//创建Graph
void CSimplePlayerDlg::CreateGraph(void)
{
//(如果有)销毁Graph
DestroyGraph();
//新建一个核心类
mFilterGraph = new CDXGraph();
if (mFilterGraph->Create())
{
// Render the source clip
mFilterGraph->RenderFile(mSourceFile);
// Set video window and notification window
mFilterGraph->SetDisplayWindow(mVideoWindow.GetSafeHwnd());
mFilterGraph->SetNotifyWindow(this->GetSafeHwnd());
// Show the first frame
mFilterGraph->Pause();
}
}
与CreateGraph()相反的还有一个DestroyGraph()
//(如果有)销毁Graph
void CSimplePlayerDlg::DestroyGraph(void)
{
if (mFilterGraph)
{
// Stop the filter graph first
mFilterGraph->Stop();
mFilterGraph->SetNotifyWindow(NULL);
delete mFilterGraph;
mFilterGraph = NULL;
}
}
OnButtonPlay():播放按钮的响应函数
//播放
void CSimplePlayerDlg::OnButtonPlay()
{
if (mFilterGraph)
{
mFilterGraph->Run();
// Start a timer
if (mSliderTimer == 0)
{
mSliderTimer = SetTimer(SLIDER_TIMER, 100, NULL);
}
}
}
OnButtonPause():暂停按钮的响应函数
void CSimplePlayerDlg::OnButtonPause()
{
if (mFilterGraph)
{
mFilterGraph->Pause();
// Start a timer
if (mSliderTimer == 0)
{
mSliderTimer = SetTimer(SLIDER_TIMER, 100, NULL);
}
}
}
OnButtonStop():停止按钮的响应函数
void CSimplePlayerDlg::OnButtonStop()
{
if (mFilterGraph)
{
mFilterGraph->SetCurrentPosition(0);
mFilterGraph->Stop();
// Stop the timer
if (mSliderTimer)
{
KillTimer(mSliderTimer);
mSliderTimer = 0;
}
}
}
其他的函数不再一一列举,但意思都是一样的。
播放器源代码下载:http://download.csdn.net/detail/leixiaohua1020/6453467